ZBrush Original Character Practise

ZBrush Original Character Practise

sketchfab

I devoted 4 hours to sculpting and practicing in ZBrush after school, but I had to cut back because the number of polygons was getting out of control. UV Mapping is still a work in progress, but it's nearly complete. Eyes are also still in need of some refinement, so they'll be finished up before my next upload.

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