
Zanzibar Bar houses the world 3D model
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This 3D model was originally built with Sketchup 8, then converted to all other 3D formats. Its native format is .skp. A 3ds Max scene of this model runs in 3ds Max 2016 version, rendered using Vray 3.00. Take a break from adventures and stop by the Zanzibar wooden bar for refreshment. This stunning brown bar crafted in solid mahogany and honey-colored cane transports the exotic to your afternoon sun or parties with friends. A cabinet bar is paired with a bottle-racking practice that lasts all night long. For optimal installation, pair this bar with a rattan chair on its side. Dimensions: H 101 x W 130 x D 56 Weight: 44 kg $111,080 Price: €459 Polygons: 151 You'll find textures inside the .skp file How to extract these textures from the .skp file? If you have any of these software tools, it's easy. Follow these instructions provided: Sketchup (Free) Just export an image in a choice of two-dimensional format using File/Export/2d Graphic dropdown option Another way Go to File -> Export -> 3D Model. Export as a COLLADA File (*.dae). In the Options section make sure that "Export Texture Maps" is selected. Navigate to the exported file location. A folder named after the exported file containing all of these textures should be found there. C4D (Even Trial Version will work) Importing the .skp file in C4D generates a texture folder automatically next to the .skp file 3ds Max When .skp is imported into 3ds Max, it stores texture files at ..\3dsMax\Scene\Assets\Images You can find these textures there. To export fbx with embed media option chosen, navigate to Export dialog window where a folder of textures along with the fbx file will automatically be generated Rhinoceros 3D (Even Trial Version is enough) Import .skp in Rhinoceros 3D Open Material Editor. Select any material that includes texture On it click the name of texture (Textured section), then press three dot button. You can now see all these textures. They're found at ..\AppData\Local\Temp/embedded_files Feel free to copy-paste these textures into a folder of your choice
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