Yeti Character RIGGED

Yeti Character RIGGED

3docean

The character was created using 3D Studio Max 8 software. In this version, only the model in Max has a complete rigging system (mouth, spine, pelvis, head, arms, legs, fingers, hands, feet, etc.). The hair is obtained with the "Hair and Fur" plugin, which comes with 3D Studio Max tools. The scene files in Max are exactly the same as the presentation pictures, including background and volume light effects. No special rendering engine is required; just unzip and render. The model has a fine skinning, clean mesh, and is Quad-only, making it very easy to animate, perfect for games. Some morphing targets have been set up for facial expressions. Available formats are: 3ds, obj, Fbx, Stl (print-ready), Max 8. Exchange formats are not rigged or have hair. They are UVW-mapped with the same textures as the native file, so the render is the same as the presentation picture without fur (no background and no light effect too). The exchange formats are Quad-only. The hairs are not present in the exchange formats (Obj, 3ds, Fbx), but the objects are textured and UVW-mapped. Exchange formats are not rigged. A readme file is included to explain how easily you can replace the texture. A PSD file is also included to help you make your own textures. Textures and materials are included in each archive.

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With this file you will be able to print Yeti Character RIGGED with your 3D printer. Click on the button and save the file on your computer to work, edit or customize your design. You can also find more 3D designs for printers on Yeti Character RIGGED.