
Yellow chair BRIGHTON houses the world 3D model
cgtrader
This 3D model was originally built using Sketchup 8 and later transformed into various other 3D formats. The native format is .skp, while the 3ds Max scene is in 3ds Max 2016, rendered with Vray 3.00 CATALOGUE 2015 Ref. 146732 Dimensions (cm): H 84 x W 48 x PR 54 Weight: 5 Kg With its bright, cheerful yellow, this modern chair adds a nice note of vibrancy to your dining room. Its comfortable foam seat also makes it perfect for use at your desk. A key deco detail is the metal legs that are slightly splayed and firmly contemporary in style. Our tip is to mix different styles of chairs to create an original decor scheme. If you're looking for similar styles, be sure to check out the yellow chair Guariche SHELL.\nRef: 146732 Price: € 59.99\nPolygons: 3498 \n\nThe textures can be found in the .skp file\n\nIf you have any of the following software, it's easy to extract the textures. Follow these steps:\n\nSketchup (Free)\n\nExport the image as a 2D file by going under File/Export/2d Graphic - drop down option.\n\nAnother way:\n\nGo to File -> Export -> 3D Model. Export it as a COLLADA File (*.dae) file, making sure that Export Texture Maps is checked. Then, go to the exported file location and look for a folder with all of the textures.\n\nC4D (Trial version works fine)\n\nImporting .skp file into C4D automatically creates a folder containing all of the textures next to the .skp file.\n\n3ds Max\n\nWhen importing .skp files, 3ds Max stores texture files in ..3dsMaxsceneassetsimages. You can find them there, and you can also export fbx file with embed media option selected, so it automatically generates a folder of textures along with the fbx file.\n\nRhinoceros 3D (Trial version is enough)\n\nImport .skp file into Rhinoceros 3D. Open material editor by going to Panels->Material editor. Select any material that has texture on, then click on the texture name in Textures section and hit three dot button. You can now see all the textures; it should be located at ..AppDataLocalTempembedded_files directory.\n\nFeel free to copy and paste the textures to any folder you like.
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