Ya Allah Version 01
sketchfab
3D Model of the Holy Name "Ya Allah" *IMPORTANT* 1. When attaching the "GLOSSINESS Texture Map" to a "ROUGHNESS shader", make sure to invert the texture map to achieve accurate results. *Technical Details* Polygons: 154,424 Vertices: 101,644 Texture Map Resolution: 2048 x 2048 DIFFUSE NORMALS SPECULAR METALNESS ROUGHNESS *Tip* To reach the highest possible quality with 2K textures, this model is designed. However, in real-time applications like "Unreal" or "Unity", use texture maps of 2048 x 2048 resolution only if your requirements allow it.
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