
WW2 US Carrier-Based Fighter F4U Corsair
sketchfab
Low-Poly model of a World War 2 era US carrier-based fighter-bomber aircraft ready for use in your game or rendering project. The F4U Corsair has real-world proportions and Physically-Based Rendering (PBR) materials. Key parts were modeled separately with proper orientation and clear names: ailerons, elevator, rudder, flaps, landing gears, wheels, propeller, and nose. Textures: Four color maps inspired by real-world paint jobs in 2k pixel resolution. The propeller is a 512x512 pixels blurred sprite to give the illusion of high angular speed when airborne. PBR maps: Metallic, Roughness, Smoothness/Glossiness, Normal (OpenGL and DirectX formats), Ambient Occlusion in 2k pixel resolution. Technical Details: Texture size: 2048x2048 pixels Polycount: 4.9k tris, 2.7k verts Formats: Blend (native), FBX, OBJ + MTL, unitypackage. Physically-Based Rendering (PBR): Yes LODs, Cockpit, Interiors, Pilot, Sounds, Animations, Scripts: None.
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