
WW2 German Dive-Bomber JU87 Stuka
sketchfab
The JU87 Stuka dive-bomber aircraft is a low-poly model of the World War 2 era Luftwaffe with accurate proportions and Physically-Based Rendering (PBR) materials ready for use in any game or rendering project. The model's parts that need animation were carefully designed with proper orientation and clear names: ailerons, elevator, rudder, flaps, landing gears, wheels, propeller, and nose. The aircraft's textures include 5 color maps inspired by real-world paint jobs in 2k pixel resolution. A blurred sprite of the propeller was created to give the illusion of high angular speed when the aircraft is airborne. The PBR maps are available in 2k pixel resolution and include Metallic, Roughness, Smoothness/Glossiness, Normal (OpenGL and DirectX formats), and Ambient Occlusion. Key technical details for this model include a texture size of 2048x2048 pixels with a payload size of 1024x1024. The polycount is 5240 tris with 3042 verts. This model can be imported in various formats such as Blend (native), FBX, OBJ + MTL, and unitypackage. This JU87 Stuka dive-bomber aircraft model does not include LODs, cockpit, interiors, pilot, sounds, animations, or scripts.
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