WW2 - AUTOBUS

WW2 - AUTOBUS

sketchfab

3D Modeling for a Futuristic WW2 Project in Maya and Substance Painter Creating a detailed model of PrairieLand's futuristic world war two setting requires proficiency in 3D modeling software, specifically Autodesk Maya. This project involves designing complex shapes, precise measurements, and efficient use of polygons to achieve a realistic representation within the 25,000-face limit. UV mapping and texturing are equally crucial steps in this process, where Substance Painter is employed to bring the model to life with vibrant colors and detailed textures. The goal is to create an immersive environment that transports viewers into a world of cutting-edge technology and futuristic warfare.

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