Wuppertal Germany 3D model

Wuppertal Germany 3D model

cgtrader

SCENE INFORMATION The scene spans an area of 50 kilometers by 50 kilometers. This model utilizes OSM data, the global map catalog for OpenStreetMap. The scene has been carefully prepared to meet the requirements of 3ds Max and V-Ray Next software suite. High-quality images were rendered with V-Ray Next software engine. In cases where compatibility is sought across different versions of V-Ray, older versions can be used but output may vary significantly from the optimal version. Pre-rendered images included in this model represent outputs derived directly from the V-Ray rendering pipeline. Standard measurement unit within the scene's scope is in centimeters (cm), allowing real-world scale modeling practices. Upon exporting to collapsed mesh format, users are presented with versatile choices tailored to various software platforms. Individuals seeking extensive support for further troubleshooting or query assistance may reach out to dedicated support staff. DISCLAIMER This model is carefully crafted and optimized specifically for seamless integration within 3ds Max software framework in conjunction with V-Ray engine. V-Ray-based materials form an integral component of the model's makeup, while all applied lighting solutions are also sourced from V-Ray tools. While translating settings derived from V-Ray to export formats yields favorable results, optimal compatibility might not be maintained consistently across different software configurations. Consequently, deployment on non-V-Ray based software systems or alternate rendering engines does not enjoy artist-acknowledged support or validation. Support for integrating the model within various other graphics packages, albeit intriguing and innovative approaches by some users, has yet to garner support or official recommendation from the original artist responsible. GEOMETRY Model architecture is based on a collapsed stack design where complex object compositions have been efficiently simplified through careful layering. Object labels have been thoughtfully named and hierarchically organized within clearly demarcated layers, thus ensuring utmost ease of use during active navigation within scene environments. Pre-defined categories like "buildings", "highways", and other discernible landscape features aid the user's understanding while browsing through extensive hierarchical layouts. However, it must be noted that a full assortment of residential buildings was intentionally excluded in order to circumvent restrictive import limits as well as potential issues stemming from absent or missing geographical data accessible through OSM platform. By referring directly to embedded preview images within provided asset folders users can easily locate these affected regions, along with overall spanned territory encompassed within this real-world-scale architectural depiction. The resultant product exhibits minimal landscape representation focusing primarily on foundational geometric structure and spatial relationships rather than detailed three-dimensional object representations or extrusions. The trees found in the landscape consist of an aggregate count 1346800 faces coupled with an equivalent count 707070 vertices in combined total. Box-style meshing has been adopted for these architectural components to streamline efficient handling during modeling exercises.

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