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Wrecked Rusty Car 3D model
cgtrader
The second model in my wrecked vehicle series showcases my affinity for designing aged and rusty items. I often create unique models, while also utilizing free ones suitable for deformation depending on my mood or fascination. This series features 18 objects, with each model consisting of 53,268 polys, 80,105 edges, and 27,900 points. Textures can be customized, and object placements rearranged. Polygon reduction enables these models to be game-ready. Texture maps can create bump or displacement maps, which may also be converted into PBR maps. Although not low poly, they are suitable for various games. Meshes primarily consist of triangles, with a few quads. Thank you for your interest:)
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