Worthless Dice 2: The Return

Worthless Dice 2: The Return

thingiverse

It's been eight years since I last touched my utterly worthless dice, and I thought it high time to give them an update. This new model was crafted in Blender with all due haste – a mere five minutes were required to bring it to life. My previous edition of this utterly worthless dice had somehow managed to garner over 800 downloads, a feat that still puzzles me. In an effort to make Version 2 even more lackluster than its predecessor, I've taken several deliberate steps: * The numbers on the faces are intentionally rendered illegible. * The edges have been rounded to eliminate any semblance of precision. * The sides no longer feature those annoying little dots that might actually aid in reading the numbers correctly. * There's an unsettling chance that a 9 will appear where a 6 should, adding an element of unpredictability – or is it just plain error? * Each side now has an uneven amount of material, further reducing the precision of these already dubious dice. * And, of course, they're still the wrong size.

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