Worn Out Nokia Phone Free low-poly  3D model

Worn Out Nokia Phone Free low-poly 3D model

cgtrader

I decided to push myself on a very limited budget by seeing what could be achieved with extremely low polygon and texture resolution while still delivering an acceptable quality. I put a hard limit of 600 triangles in the mesh and capped the texture map at 512x512 pixels since most visual detail would originate from the texture itself. To achieve this look, a Spec/Gloss PBR workflow was implemented to meet modern standards yet remain accessible for use in a low-end mobile game environment. Also provided are high-poly and low-poly source files that can be used as reference or starting point. This model is based on the Nokia 3310, however certain liberties were taken with shape and texture to focus more on aesthetic rather than accuracy.

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