Wooden Sun Lounger 1 Low-poly  3D model

Wooden Sun Lounger 1 Low-poly 3D model

cgtrader

Game-ready, PBR, UV-unwrapped, Textured Wooden Sun Lounger (number one in my collection) 3D Model, featuring high-quality PBR materials, textures, and non-overlapping UV layout map provided within the package. Perfect for advertising purposes or as a game asset; easily customizable: you can create or edit the Textures using the non-overlapping UV layout maps and the Base Color Textures provided in the package (review preview images). NOTICE: if you require a customized version of this 3D Model (for example: minor adjustments in the geometry, customized textures / logos), or if you desire a completely different 3D Model of your choice/design, please click on the Hire Me button on my CGTrader profile page (https://www.cgtrader.com/francescomilanese) and make me an offer along with your request. If you purchase one of my assets on CGTrader, I'll be happy to assist you with possible issues; I'll also be able to help by creating additional models to complete a full set. Each Object, Material or Texture provided in the package has a unique, meaningful name. Made using Blender 3D (Cycles materials) and 3D Studio MAX 2012 (V-Ray Adv 2.30.02), then exported to other formats; rendered in Cycles (Blender 3D 2.77). Formats included: 3DS, FBX, OBJ, unitypackage (Unity 5, with Metallic Workflow Standard Shader materials and textures; review preview images); scenes: 3D Studio MAX 2012 (V-Ray Adv 2.30.02 materials), BLEND (Blender 3D 2.77 Cycles materials with a PBR Shader and colours); other: png with Alpha (non-overlapping UV layout map, PBR textures for Unity 5); jpg (PBR, UV-mapped textures for Cycles in Blender 3D and V-Ray in 3D Studio MAX). 1 Objects (mesh), 1 Materials (in Unity Package, in Blender Cycles, and in 3D Studio MAX V-Ray scenes), UV unwrapped (non overlapping UV Layout map provided in the package; review preview images); UV-mapped Textures. PBR colours and image Textures provided for each Material in the package; channels: Base Color (Diffuse / Albedo), Metallic, Roughness, Normals, Ambient Occlusion; main render made in Blender 3D + Cycles using these PBR colours and/or textures with a Material Node scheme provided in the blend scene (review preview images). UV Layout maps and Image Textures resolutions: 1024x1024; PBR Textures made with Substance Painter 2. Polygonal, QUADS ONLY, NO POLES; 4760 vertices, 4364 quad faces (8728 tris). Real world dimensions; scene scale units: meters, in both blend and max scenes. Uniform scale object (scale applied in Blender 3D, 100% scale in 3DS MAX). Textures are stripped in the 3DS MAX scene. IMPORTANT --- Main rendering made in Blender 3D + Cycles using an HDR Environment Texture Image which is NOT provided in the package!

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