Wooden pier with railing

Wooden pier with railing

3docean

Human: Detailed wooden pier module with railing 3D Model. Standalone object, easily customizable to create a long catwalk by using an array or vector modifier in your preferred software. High-quality production-ready 3D Model, featuring PBR materials, textures, and non-overlapping UV Layout map provided for seamless editing. Quads-only geometries ensure smooth performance, without poles or triangulated faces. Easily modify and customize the model: UV-unwrapped geometries allow you to create new textures or edit existing ones using the provided UV Layout maps (in PNG format with alpha channel). Each object, material, or texture within the package features a unique and descriptive name for effortless navigation. Created in Blender 3D 2.79 using Cycles materials, then exported as OBJ and FBX files; materials and textures crafted in Substance Painter and optimized for PBR, V-Ray, Unity, and Unreal Engine workflows. View promotional images: rendered screenshots in Cycles (Blender 3D 2.79), wireframe views, UV Layout screenshots, and more – all showcasing the model's versatility and quality. Formats included: FBX, OBJ; scenes: BLEND (2.79 with Cycles materials); additional assets: PNG with Alpha. 1 Object (mesh), 1 PBR Material, and UV-unwrapped textures await your creative input, complete with a non-overlapping UV Layout map for hassle-free editing. UV Layout maps and image textures are provided in 2048×2048 resolution; PBR Textures crafted using Substance Painter. Polygonal model featuring quads-only geometry (no tris/ngons) and no poles; boasting 26832 vertices and 26350 quad faces (52700 tris). Real-world dimensions, with scene scale units set to cm in Blender 3D (metric with 0.01 scale); uniform scale object applied in Blender 3D. Unlock your creative potential with our PBR Multi-Engine Textures Pack, compatible with various rendering engines and game engines: Cycles for Blender 3D, Vray for 3D Studio MAX, Unity 5 Standard Metallic, Unreal Engine 4, generic PBR Spec Gloss workflow, and more. Edit textures or import the FBX/OBJ file along with your preferred texture set to create a production-ready asset in your chosen software or game engine. Note: Main renderings were created using an HDR Environment Texture Image not included in the package.

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