Wooden Bucket  Low-poly  3D model

Wooden Bucket Low-poly 3D model

cgtrader

Wooden Bucket - PBR, Low Poly - Game Ready. Made with Blender, Textured in Substance Painter, Rendered in Marmoset Toolbag 3. Includes: One Wooden Bucket, 420_verts, 358_faces, 756_tris. Texture Sets: Standard, Unity, UE4. Texture Size: 2k, PNG (Textures can always be scaled down, if needed). For texture setup read my tutorial at the end of this description or in notepad provided in the texture zip file. Formats: FBX, OBJ, COLLADA(DAE), Blender(ORIGINAL). Real-world size: 36x38x34cm. System units: Centimeters. UE4 Textures Setup: Import Base color, Normal map, and Roughness-AO-Metallic (all baked into one map). Double-click on the Roughness-AO-Metallic and disable sRGB. Create Material: Drag these 3 maps into it. Base color connects to its input. The normal map connects to its input as well. If your asset doesn't have a normal map, proceed without it. Set Roughness-AO-Metallic node to linear color (only works if you turned off sRGB before). Connect: RED channel to AO. GREEN channel to Roughness. BLUE channel to Metallic. That's all! Unity Note: For Unity use FBX! To get better results in Unity: I set my Project Settings to Color Space and Linear in Other Settings. I also changed the texture type in the inspector to Normal map and applied it. In my example image, this was how I did it in Unity.

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