Wood Shader 006 Texture

Wood Shader 006 Texture

cgtrader

High-end texture map created through the combination of bitmap and procedural methods Twenty-six unique color variations with the ability to apply both a Color map and Specular Color map One diffusion, reflection, bump, and displacement map to add depth and complexity Maps provided as seamless 4096 x 4096 tif images along with R15 C4D files Layer procedural effects for limitless creative options Utilizes Soft to enable Displacement Map capabilities Rendering instructions: - Material Preview environment created using matprev_env.hdr from the C4D materialpreview folder Includes three separate luminosity modes: 1. IBL, GI and AO render in NatLum lighting 2. Three polished variations of Wood with ArtLum rendering options: a) Wood Polish_006 b) Wood Unpolish_006 c) Wood Varnish_006

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