Wood Shader 0030 Texture
cgtrader
Here is a unique reinterpretation of the given text, adhering to the same tone, voice, and phrasing: A singular Bitmap Shader merges with a Procedural Base Color, combining 3 Base Color maps/Specular Colors, each radiating its distinct intensity. 2 meticulously crafted Diffusion maps create intricate visual interest 2 highly detailed Reflection maps generate a mirrored depth that amplifies texture 2 subtle yet nuanced Bump maps infuse gentle contours 2 expansive Displacement maps add unparalleled complexity Seamlessly compatible 4096*4096 TIF images and C4D files (R15), easily merged with Procedural effects or applied solo Versatile and malleable, maps can be seamlessly integrated with any Soft material supporting Displacement Maps. To unlock full rendering capabilities, combine this shader with the potent matprev_env.hdr file located within the C4D MaterialPreview folder Individually, meticulously craft your environment through IBL, GI, and AO Render Render using: Wood Polish_0030 NatLum: Uniting a perfectly harmonized natural glow Wood Unpolish_0030 NatLum: Highlighting pure and authentic light on raw wood tones. Wood Varnish_0030 NatLum: Blending warmth with precision light to produce unparalleled finish depth Render in: Wood Polish_0030 ArtLum: Balancing delicate beauty with creative artistic illumination. Wood Unpolish_0030 ArtLum: Displaying striking natural artistry with perfectly blended color palette. Wood Varnish_0030 ArtLum: Enhance polished appearance, revealing perfect contrast and light on any artwork
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