Wood Shader 0002 Texture
cgtrader
This shader combines procedural and bitmap techniques to achieve a realistic wood finish. The map features four primary layers: base color and specular, diffusion, reflection, and bump/displacement maps, each designed for seamless use at 4096 x 4096 resolution in TIF format, along with compatibility with C4D R15 files. For optimal results, users can layer the map over procedural effects or pair it with soft rendering that supports displacement mapping. Material preview using the pre-loaded 'matprev_env.hdr' file within the C4D materialpreview folder is highly recommended for achieving a more realistic finish. This shader allows for photorealistic renderings of wood in different conditions through integration with advanced features such as IBL, GI (Global Illumination), and AO (Ambient Occlusion). Key materials that showcase this versatility include: Wood Polish, Wood Unpolished, and Wood Varnish under both Natural Light (NatLum) and Artificial Light settings (ArtLum).
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