
wood bridge Low-poly 3D model
cgtrader
Here are the human-made rope models, each represented by a distinct set of polygon counts: * Rope_1 has 939 polygons and an equally impressive 939 vertices. * Rope_10 has taken it down a notch with 931 polygons but still boasts 931 vertices to its name. * And if you think those numbers are large, Rope_17 goes and outdoes them with an astonishing 777 polygon count. Now let's move on to the more delicate wood models: * Wood_1 may look unassuming at first glance, but its stats reveal a respectable 348 polygons. * But things only get more impressive from here - we have 350 polygons for Wood_2, and its vertices count matches it precisely. * Then there's Wood_3, weighing in with an equally notable 352 polygons, bringing the total number of vertices to an impressive tally as well. * But one look at Wood_4's statistics and you'll be surprised: it features a surprising 342 polygon arrangement paired with just 173 vertices. Despite their low polygon count, each model still manages to capture some essential details about what wood really looks like. These models are truly masterful creations that bring us closer to the essence of our environment. It appears we've settled on a specific texture dimension - 2048x2048. Some UV maps include _Base_Color and another one featuring _Glossiness; but don't overlook their lesser-known counterparts either: there's also the often-missed normal mapping for _ao, not to mention its counterpart with a very unusual naming convention indeed, named _Specular which still maintains good contrast over the other ones, though not nearly as much compared to ao which we find really close in this texture dimension scale.
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