Woman - Martial Uniform 6 - Modular - Rigged Low-poly 3D model

Woman - Martial Uniform 6 - Modular - Rigged Low-poly 3D model

cgtrader

Verification details of the FBX fileFilesFBX file formatSceneSupported object typesGeometryNo N-gonsNo faceted geometryManifold geometryTextures and MaterialsRequired PBR texturesNo embed texturesTexture aspect ratioPower of 2 texture sizesAssigned materialsUVsNo overlapped UVs per UV islandUV unwrapped modelNamingAllowed charactersDescription This description is only for Unreal Engine projects. However, the original Blender file is also available, and it is rigged (based on the rigify addon). (UE 5.1-5.2) 100% compatible with female Metahuman (Normal/Average body - MH Skeleton) This is not a Metahuman's body and face. This is our creation. But this body has exactly the same shape as the Metahuman's body (Normal/Average) So you can put this Outfit on your female Metahuman (Normal/Average) PLAY/MODULAR (UE 5.1-5.2) https://www.youtube.com/watch?v=-4mo0Qx9UiI Live Link Face https://www.youtube.com/watch?v=AWRWU3emthI Plugins used: Live Link Live Link Control Rig Apple ARKit Apple ARKit Face Support Blender 3.6 - Rigged (based on rigify addon) UE 5.1-5.2 - Rigged to Metahuman Skeleton, Modular (Body + Clothing) FBX - Static mesh (Only Clothing) OBJ - Static mesh (Only Clothing) DETAILS: This product supports Lumen for Unreal Engine 5.0+ https://docs.unrealengine.com/5.0/en-US/lumen-global-illumination-and-reflections-in-unreal-engine/ The project uses the HDRIBackdrop plugin. Activate it to display the project correctly. https://www.dropbox.com/s/kej44o0coxyekii/HDRI_Plugin.jpg?dl=0 The project has 8k textures, which can affect fps Use the texture size limitations in the Unreal Engine to make them smaller https://www.dropbox.com/s/l38q649e3oucbxw/Limit_Textures.jpg?dl=0 PBR Materials All objects, textures and materials have their own names Model is built to real-world scale Units used: cm Doesn't have Default names Doesn't have NGons Doesn't have Overlapping Vertices Doesn't have Overlapping Faces Doesn't have Overlapping UV Faces Doesn't have Missing textures GENERAL: Rigged: to UE5 Skeleton, Quinn:(Yes) - First Version Rigged: to MH skeleton:(Yes) - New Version Morph: (Yes) Animated:(Demo) Cloth Simulation No) Animation types (Root Motion/In-place):(No) Number of characters: 1 Geometry Outfit LOD 0 Polys: 26,083 Tris: 50,460 Verts: 25,654 Geometry only body LOD 0 Polys: 22,672 Tris: 45,328 Verts: 23,383 Geometry only hair LOD 0 Polys: 35,154 Tris: 70,308 Verts: 72,296 Number of PBR Materials and Material Instances: 17 Number of Textures: 45 Texture Resolutions: 8192x8192 (For Skin, Hair and Clothes). Use the texture size limitations in the Unreal Engine to make them smaller. 512x512 (some eye textures) 1024x1024 (Opacity maps and some eye and hair textures) 2048x2048 (some eye and hair textures) 4096x4096 (some eye and hair textures) Supported Development Platforms: Windows MacOS Oculus PlayStation 4 Stream VR Xbox One modularcharactermetahumanclothingclothesoutfituniformriggedrigunrealenginemartialfighterwarriorfemalewomanshirtpantsshoeshair

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