
Woman in Winter Outfit 4 - Modular - Rigged Low-poly 3D model
cgtrader
Verification details of the FBX file100% passedFilesBinary FBXSceneNo Unsupported objectsGeometryNo N-gonsNo faceted geometryManifold geometryTextures and MaterialsPBR texturesNo embed texturesSquare TexturesPower of 2 texture sizesAssigned materialsUVsNo UV overlapsUV unwrapped modelNamingAllowed charactersDescription100% compatible with Metahuman's Normal/Average body. IMORTANT ! There are 2 versions of this character: (First version - UE 5.0) The body has the same proportions, height and shape as Quinn (UE5 mannequin - UE5 Skeleton) https://www.dropbox.com/s/ku6ngnzka9r4hhh/Quinn.jpg?dl=0 (New version - UE 5.1-5.2) 100% compatible with female Metahuman (Normal/Average body - MH Skeleton) This is not a Metahuman's body and face. This is our creation. But this body has exactly the same shape as the Metahuman's body (Normal/Average) So you can put this Outfit on your Female Metahuman (Normal/Average) The difference between the first version and the new version. Download the version you need. Enjoy :) https://www.dropbox.com/s/7rttra9ckm90og3/Difference_Woman.jpg?dl=0 UE 5.0 - Rigged to Epic Skeleton 5 (Manny), Modular (Body + Clothing) UE 5.1-5.2 - Rigged to Metahuman Skeleton, Modular (Body + Clothing) FBX - Static mesh (Only Clothing) OBJ - Static mesh (Only Clothing) PLAY/MODULAR (New version - UE 5.1-5.2) - https://www.youtube.com/watch?v=ILPBrJw5Ztc&feature=youtu.be Play (First version - UE 5.0) - https://www.youtube.com/watch?v=7g5zo4ZwTIM&feature=youtu.be Live Link Face (For both versions) - https://www.youtube.com/watch?v=AWRWU3emthI Plugins used: Live Link Live Link Control Rig Apple ARKit Apple ARKit Face Support Some tutorials on retargeting UE4 to UE5 These are not our videos, but they are very helpful: Basic - https://www.youtube.com/watch?v=IaGiebx43FI IK Bones - https://www.youtube.com/watch?v=_I1ldRuAr74 DETAILS: The project uses the HDRIBackdrop plugin. Activate it to display the project correctly. https://www.dropbox.com/s/kej44o0coxyekii/HDRI_Plugin.jpg?dl=0 The project has 8k textures, which can affect fps Use the texture size limitations in the Unreal Engine to make them smaller https://www.dropbox.com/s/l38q649e3oucbxw/Limit_Textures.jpg?dl=0 PBR Materials All objects, textures and materials have their own names Model is built to real-world scale Units used: cm Doesn't have Default names Doesn't have NGons Doesn't have Overlapping Vertices Doesn't have Overlapping Faces Doesn't have Overlapping UV Faces Doesn't have Missing textures GENERAL: Rigged:(Yes) Rigged: to UE5 skeleton, Quinn: (Yes) First Version Rigged: to MH skeleton: (Yes) - New Version Morph: (Yes) Animated:(Yes) For test only Cloth Simulation (No) Number of Animations:(5) Animation types (Root Motion/In-place):(No) Number of characters: 1 Geometry Outfit LOD 0 Polys: 87,480 Tris: 173,598 Verts: 87,298 Geometry only body LOD 0 Polys: 22,672 Tris: 45,328 Verts: 23,383 Geometry only hair LOD 0 Polys: 35,154 Tris: 70,308 Verts: 72,296 Number of PBR Materials and Material Instances: 15 Number of Textures: 39 Texture Resolutions: 8192x8192 (Use the texture size limitations in the Unreal Engine to make them smaller) Supported Development Platforms: Windows MacOS Oculus PlayStation 4 Stream VR Xbox One realisticmodularcharactermetahumanclothingclothesoutfituniformriggedrigunrealenginewomanfemaledownjacketpufferwinterbootshat
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