![Windmill](https://3docean.img.customer.envatousercontent.com/files/303952637/windmill---00---590.jpg?auto=compress%2Cformat&fit=crop&crop=top&max-h=8000&max-w=590&s=0a8606b4d6138c4efc912b42cdf17255)
Windmill
3docean
Windpump (water pumping windmill) 3D Model. 3 individual objects (tower, blades, tail), allowing easy rotation or animation, share a non-overlapping UV Layout map, Materials and PBR Textures set. Production-ready 3D Model, with PBR materials, textures, non-overlapping UV Layout map provided in the package. Quads-only geometries (no tris/ngons) ensure smooth performance. Easily customizable: UV-unwrapped geometries enable creation of new Textures or modification of existing ones using UV Layout maps provided in the package (as PNG with alpha). Each Object, Material, or Texture has a unique name for easy identification. Made in Blender 3D 2.80 (Cycles / Eevee materials) then exported to OBJ and FBX; materials and textures created in Substance Painter, optimized for PBR, V-Ray, Unity, Unreal. PROMO IMAGES: rendered in Cycles (or Eevee) for Blender 3D 2.8x; find 11+ promo images in this description: 1-6 rendered in Cycles (Blender 3D 2.80) 7-8 are wireframe images 9-10 show UV Layout screenshots from the Blender 3D scene Formats included: FBX, OBJ; scenes: BLEND (2.80 with Cycles / Eevee materials); other: PNG with Alpha. 3 Objects (meshes), 1 PBR Material, UV-unwrapped (non-overlapping UV Layout map provided in the package); UV-mapped Textures. UV Layout maps and Image Textures resolutions: 2048x2048; PBR Textures created with Substance Painter. Polygonal, QUADS ONLY (no tris/ngons); 2713 vertices, 2586 quad faces (5172 tris). Real-world dimensions; scene scale units: cm in Blender 3D (Metric with 0.01 scale). Uniformly scaled objects (scale applied in Blender 3D). PBR Multi-Engine Textures Pack included: a zipped folder containing PBR Textures for various rendering engines or game engines! Cycles (or Eevee) for Blender 3D (base color, occlusion + roughness + metallic + alpha), normal Vray for 3D Studio MAX (diffuse, reflect, reflection glossiness, normal) Unity 5 Standard Metallic (albedo + transparency, metallic + smoothness, normal) Unreal Engine 4 (base color + alpha, occlusion + roughness + metallic, normal) generic PBR Spec Gloss workflow (diffuse + opacity, specular, glossiness, normal, height) generic PBR Metal Rough workflow (base color + opacity, roughness, metallic, normal, height) You can edit Textures or import the FBX/OBJ file along with desired Textures in your 3D Modeling software or game engine and link them together to get a game/production-ready asset! IMPORTANT - Main renderings made in Blender 3D 2.80 + Cycles (or Eevee) using an HDR Environment Texture Image not provided in the package. Sketchfab 3D preview: https://sketchfab.com/3d-models/windmill-01971c756490472b8380f625ccdbe417
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