Windmill 2

Windmill 2

3docean

A cutting-edge windmill 3D Model, part of a premier collection. Three distinct objects are parented together for seamless animation, each boasting its own non-overlapping UV Layout map, Material, and PBR Textures set. HIGH POLY - This is an ultra-detailed High Poly Asset (quads only, no poles, modeled details), designed to deliver stunning visuals in archviz or product shot renderings. Production-ready 3D Model, featuring PBR materials, textures, and non-overlapping UV Layout maps provided in the package. Easily customizable: users can create or edit Textures using the non-overlapping UV Layout maps and Diffuse (Albedo) Textures provided. Each Object, Material, or Texture in the package has a unique, meaningful name. PBR Textures files are included in a subfolder within the BLEND, MAX (VRAY), and UNITY zip packages. Made in Blender 3D (Cycles materials) and 3D Studio MAX 2012 (V-Ray Adv 2.30.02), then exported to other formats for versatility. PROMO IMAGES: the first image showcases a render made in Cycles for Blender 3D 2.7x, while the second image features a render created in V-Ray Adv 2.30.02 for 3DS MAX 2012 (native file format). Additional promo images are available in this description: * nr. 1 rendered in Cycles * nr. 2 rendered in V-Ray Adv 2.30.02 * nr. 3-4-5-6-7 rendered in Cycles * nr. 8-9 showcase wireframe images * nr. 10-11 display screenshots from the Blender 3D scene, highlighting the UV Layout * nr. 12 features a screenshot with rendering in 3D Studio MAX 2012 + V-Ray Adv 2.30.02 * nr. 13 is a screenshot from Unity 5 Formats included: 3DS, FBX, OBJ, unitypackage (Unity 5, with Metallic Workflow Standard Shader materials and textures); scenes: 3D Studio MAX 2012 (V-Ray Adv 2.30.02 materials), BLEND (Blender 3D 2.77 Cycles materials with a PBR Shader and colors). Three Objects (meshes) are included, along with three PBR Materials (in Unity Package, in Blender Cycles, and in 3D Studio MAX V-Ray scenes). UV unwrapped (non-overlapping UV Layout map provided; see preview images); UV-mapped Textures. PBR colors and image Textures are provided for each Material in the package. Channels include: Base Color (Diffuse / Albedo), Metallic, Roughness, Normals, Ambient Occlusion, Alpha (Opacity). Main render made in Blender 3D + Cycles using these PBR colors and/or textures with a Material Node scheme provided in the blend scene. UV Layout maps and Image Textures resolutions: 2048×2048. PBR Textures created with Substance Painter 2. Polygonal, QUADS ONLY, NO POLES; 2137 vertices, 2082 quad faces (4164 tris). Real-world dimensions; scene scale units: meters, in both blend and max scenes. Uniform scale object (scale applied in Blender 3D, 100% scale in 3DS MAX). Textures are stripped in the 3DS MAX scene. IMPORTANT - Main renderings made in V-Ray ADV 2.30.02 and in Blender 3D + Cycles using an HDR Environment Texture Image which is NOT provided in the package! Sketchfab 3D preview: https://sketchfab.com/models/4f07d2e86fd04a20a5e9073527ff4b92

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