
Williams FW41 Low-poly 3D model
cgtrader
This is a highly detailed 3D low poly model designed to provide top-notch visual definition on a reduced polygon count. Standard low-poly mesh with specific, controlled poly counts available upon request. Rigged and fully functional in Maya, this version includes all necessary features such as joins, control curves, ik handles, blend shapes, diverse poses, and driven keys. Considered the most precise and lifelike 3D model on the market today, it's a recreation of an actual F1 car. This design can easily adapt to changing season demands with straightforward modification procedures in place. For immediate visualization within Maya, this model is 100% ready for use. Simply press "1" to access low poly rendering and "3" for high resolution display. To achieve desired results in Cinema4d, go directly to the Function menu and select Subdivide. In 3ds Max, MeshSmooth settings should yield excellent outcomes. The model's key statistics are: In its current form as a low poly mesh: Poly Count - 71,153 Vertex Count - 74,581 After refinement to a smooth version: Poly Count jumps to 1,168,048 Vertex Count reaches 1,181,300 A range of high-quality textures in JPEG format (4K resolution) are included for maximum visual effect. These textures include Color, Displacement, Normal, Bump, and Specular mapping options. Note: To prevent any rendering difficulties stemming from varied disk configurations across different computers, be prepared to modify the texture paths as necessary on your system. As this model was constructed with absolute realism in mind, every measurement and detail were carefully replicated. Every single aspect is authentic, precise, and of the highest quality. One exception does exist - animation features are not included in this model release. All available files are stored in standard formats including OBJ, FBX, MB, C4D, and 3DS. Models exported to C4D, 3ds, obj, and fbx use default textures without Mental Ray shaders present. Hidden objects (cameras, lights, etc.) have been intentionally left out to ensure optimal performance. Maya version features all essential components: Rigging, Constrained Blend Shapes, and Driven Keys. Face texture quality could improve with additional work.
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