
White child GABRIELLE convenient houses the world 3D model
cgtrader
This 3D model was originally created with Sketchup 8 before being converted into every other 3D format imaginable. Native file type is .skp, 3ds Max scene is based on version 2016 of 3ds Max and rendered using Vray 3.00, Ref 150526 Dimensions are: H 77 cm x W 90 cm x PR 40 cm Weight is a substantial 23 kg Your teen has an unmistakably romantic soul. Complete your decoration with this supremely convenient white wooden authentic-style dresser that features three small baskets and two large storage drawers for your teenage daughter. The deco detail really catches the eye, namely, the three drawers with their braided hearts patterned designs. Our suggestion: team this up with our fabulous GABRIELLE lamp which exudes a distinctly feminine charm. Reference number 150526. This beautifully styled dresser costs just €249.90 and boasts an impressive 1182 polygons Textures for the 3D model can be located within the .skp file itself Extracting textures from the .skp file is remarkably easy, all you need is to have any of the following software installed: Sketchup (Free) Just export your image in the preferred format as a 2D file by clicking on File/Export/2d Graphic and select your chosen output file format Another approach: File -> Export -> 3D Model and save it as a COLLADA File (* .dae) and check the box next to Export Texture Maps Then navigate to the exported file location. You will discover a folder bearing the same name as your exported file containing all of your textures C4D (The trial version should suffice) The instant you import the .skp file into C4D, a folder filled with textures appears right alongside it within your file explorer window 3ds Max If the .skp file is successfully imported into 3ds Max then look for your textures in ..\3dsMaxsceneassetsimages You may also elect to export the fbx file with embed media option selected so that when you do this a new folder containing all your textures materializes right alongside the exported fbx file Rhinoceros 3D (Just try out the free trial version) After importing the .skp file into Rhinoceros 3D simply go ahead and click on any of the materials with texture present in them Now just follow these simple steps to uncover all the textures, first locate a particular material's name (within the Materials section), right-click then select show details Finally your textures are visible in the .AppDataLocalTempembedded_files directory Feel free to simply copy paste any or all textures into whatever folder you desire.
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