WHITE CANDLE ST REMY PM houses the world 3D model

WHITE CANDLE ST REMY PM houses the world 3D model

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This 3D model was originally crafted with Sketchup 8 before being converted into multiple formats for seamless compatibility. The native file format is .skp, while a compatible scene in 3ds Max 2016 leverages Vray 3.00 for optimized rendering. A charming catalogue featuring 2014's creations showcases a petite white candle capable of establishing an atmosphere steeped in sweetness and serenity. Thanks to its pure hue which greatly intensifies its flame, this small candle is ideal for softly illuminating gardens during a summer evening's ambiance. Notably, the fragrance emitted is similarly alluring. Discover the enchanting charm of a plum-scented companion that also provides an inviting aroma. Specifications: Height (inches): 9 x Width (inches): 4.75 x Depth (inches): 4.75 Weight: approximately 3.97 lbs. Reference number 138622 - €19.90 This candle comprises a respectable number of polygons, standing at 76 for its overall geometric configuration. Textures can be located in the .skp file and can be easily accessed by using various software tools outlined below. The following guidelines should provide clarity if you possess any of the mentioned software suites. Sketchup (free) 1. The process is straightforward: choose your preferred output format under the 'Export 2D Graphic' option from within the File dropdown menu. 2. Alternatively, select File-> Export -> 3D Model to save a COLLADA file (*.dae) that contains the textures you desire to retrieve. Check the box labeled 'Export Texture Maps' in the Options window to guarantee texture map export. Once exported, navigate to the destination folder where all associated textures should be found within a designated folder carrying the exported filename. C4D (Even a trial version is suitable) Upon importing the .skp file into C4D, you'll observe that it generates a folder with linked textures situated beside the .skp file for your convenience. No extra action is required here; simply access and use these embedded files in their provided state. 3ds Max The process becomes simple when a .skp file is imported into 3ds Max: texture maps are saved under 'scene assets/ images', providing direct access. Another method to unlock this convenience lies within the export option: select fbx format with media embedment checked, which generates a texture folder along with the fbx exported model for easy navigation and organization. Rhino3D (Trial version should suffice) Import your .skp file into Rhino 3D then navigate to the material editor located in the panel. Browse through available materials containing textures by tapping on any such object's label within the Textures section. A window should now open presenting all attached texture maps which can be relocated as needed. The directory in which you will find your exported textures resides at '..AppDataLocalTemp/ embedded_files.' Feel free to copy or paste the necessary textures for organization.

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