Wheelbarrow

Wheelbarrow

3docean

Wheelbarrow 3D Model. Production-ready 3D asset, with PBR materials, textures, and non-overlapping UV Layout map provided in the package. Quads-only geometries (no tris/ngons) ensure a high level of precision and stability. Easily customizeable: UV-unwrapped geometries allow you to create new Textures or modify existing ones using the provided UV Layout maps as PNG files with alpha channels. Each Object, Material, or Texture in the package has a unique, meaningful name for seamless navigation and organization. Made in Blender 3D 2.80 (Cycles/Eevee materials) then exported to OBJ and FBX; materials and textures created in Substance Painter, optimized for PBR, V-Ray, Unity, and Unreal. PROMO IMAGES: 11+ images showcase the wheelbarrow in various scenarios, including Cycles-rendered images, wireframes, and screenshots of the Blender 3D scene displaying UV Layout maps. Formats included: FBX, OBJ; scenes: BLEND (2.80 with Cycles/Eevee materials); other: PNG files with alpha channels. 1 Object (mesh), 1 PBR Material, UV-unwrapped (non-overlapping UV Layout map provided in the package); UV-mapped Textures. UV Layout maps and Image Textures resolutions: 2048x2048; PBR Textures created with Substance Painter. Polygonal, QUADS ONLY (no tris/ngons); 34570 vertices, 34482 quad faces (68964 tris). Real-world dimensions; scene scale units: cm in Blender 3D (Metric with 0.01 scale). Uniformly scaled object (scale applied in Blender 3D). PBR Multi-Engine Textures Pack included: a zipped folder containing the PBR Textures set for various rendering engines and game engines. Cycles (or Eevee) for Blender 3D (base color, occlusion + roughness + metallic + alpha (in a single PNG file), normal); Vray for 3D Studio MAX (diffuse, reflect, reflection glossiness, normal); Unity 5 Standard Metallic (albedo + transparency, metallic + smoothness, normal); Unreal Engine 4 (base color + alpha, occlusion + roughness + metallic, normal); generic PBR Spec Gloss workflow (diffuse + opacity, specular, glossiness, normal, height) generic PBR Metal Rough workflow (base color + opacity, roughness, metallic, normal, height); you can use it in Eevee for Blender 3D 2.8 as well. Import the fbx/obj file and link it with the desired Textures set to get a production-ready asset in your 3D Modeling software or game engine! IMPORTANT: Main renderings made in Blender 3D 2.80 + Cycles (or Eevee) using an HDR Environment Texture Image which is NOT provided in the package. Sketchfab 3D preview: https://sketchfab.com/3d-models/wheelbarrow-6ce8c61fd6d9429ca89913a695791104

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