
Werewolf humanoid creature Low-poly 3D model
cgtrader
Verification details of the FBX fileFilesBinary FBXSceneNo Unsupported objectsGeometryNo N-gonsNo faceted geometryManifold geometryTextures and MaterialsPBR texturesNo embed texturesSquare TexturesPower of 2 texture sizesAssigned materialsUVsNo UV overlapsUV unwrapped modelNamingAllowed charactersDescriptionDisclamer The scene in the preview are not included in the project Unity project - yes Build-in HDRP UE4 project - yes Feature: 30 Face blend shapes/morph target (supporting LiveLink Face from Apple) 21 animation Rigged with Epic Skeleton. Has Humanoid rig Has Generic rig Polycount: Polygons: 37943 Vertices: 75848 Triangles: 75714 Animation: Idle: 2 Walk: 1 Run: 2 Hit: 4 Attack: 3 Jump: 4 Death: 2 Eat: 1 Roar: 1 Block: 1 Unity Information: Number of textures: 15 Texture dimensions: (512x512,1024x1024,2048x2048,4096x4096) Polygon count : Minimum polygon count: 37943 Maximum polygon count: 37943 Number of meshes/prefabs: 2 Rigging: Yes Animation count: 21 Animation type list: Idle: 2 Walk: 1 Run: 2 Hit: 4 Attack: 3 Jump: 4 Death: 2 Eat: 1 Roar: 1 Block: 1 UV mapping: Yes LOD information: No LODs Types of materials and texture maps: PBR Texture Albedo, Normal, Metallness,Roughness, AO, Alpha in TGA Format UE information: Rigged: (Yes) Rigged to Epic skeleton: (Yes) If rigged to the Epic skeleton, IK bones are included: (Yes) Animated: (no) Number of Animations:21 Animation types (Root Motion/In-place): - Root Motion 0 - In-place 21 Number of characters: 1 Vertex counts of characters: 75848 Number of Materials and Material Instances: 8 Number of Textures: 25 Texture Resolutions: (512x512,1024x1024,2048x2048,4096x4096) Supported Development Platforms: Windows: (Yes) Mac: (Yes) Documentation: No= Important/Additional Notes: werewolfmonsterwolffantasycreaturehorroranimalbeastcreepyhalloweenmutantlow polyriggedanimatedgamelive link facearkitblendshapesunityunrealenginecharacterfantasy characteranimated characteranimated wolfcharacter gamecharacter unitygame character
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