Welding Middle Poly 3D model

Welding Middle Poly 3D model

cgtrader

The scanned object contains PBR 4K materials tailored to various render engines, including 3DsMax Corona, iRay, MentalRay, and Vray, as well as Maya Arnold, Octane, RedShift, RenderMan, and Vray. FBX format is used for 3D Studio Max files. The model's physical shader is standardized across popular renderers. To customize the model for other renders, use present maps such as albedo, bump, diffuse, gloss, metalless, normal, roughness, and specularColor. PBR 3D scan has been done using proprietary technology, and retopology is manual. In Maya, you can import the model with customized materials for Arnold, RedShift, RenderMan, vRay, or Octane. Extract all files from the archive zip into a single folder, ensuring .obj and .ma files are in the same location. Import [model name]_[your render].ma into your project, inserting it into the scene on the second import.

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