
Weathered lion statue
sketchfab
I crafted a weathered lion statue specifically designed for my immersive real-time environment project. Utilizing Zbrush, I sculpted the model from scratch before transferring it to Maya for detailed retopology. In Substance Designer, I developed a trio of foundational materials: a rich marble texture, an earthy dirt pattern, and a vibrant moss effect. Finally, I skillfully applied these textures using Substance Painter.
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