
Weapon Rack Low-poly 3D model
cgtrader
Weapon Rack - PBR, Low poly - game ready. Made in Blender, textured in Substance Painter and rendered in Marmoset Toolbag 3. Includes 1 Weapon Rack model with 276 verts, 192 faces, and 444 tris. Textures are set up for metallic workflow. Texture sizes: 2k, PNG. Textures can be scaled down in any software if needed. For texture setup instructions, read the tutorial at the end of this description. Supported file formats: FBX, OBJ, COLLAD/DAE, BLENDER/ORIGINAL. Real-world dimensions: 140x150x121cm. Units are set to centimeters. Important note: Textures are only provided for Unity and Unreal Engine. Users must drag textures into their own projects manually. Screenshots in UE4 and Unity default projects showcase assets with no lighting modifications applied. Results may vary depending on project settings. UE4 Texture Setup Instructions: 1. Import base color, normal map, and Roughness-AO-Metallic maps (baked into one). 2. Double-click the Roughness-AO-Metallic map and disable sRGB. 3. Create a material in UE4: drag the three maps into it. 4. Connect base color and normal map to their respective inputs. If no normal map is provided, skip this step. 5. Set Roughness-AO-Metallic node to linear color mode (works only if sRGB is disabled). 6. Connect RED channel to AO, GREEN to Roughness, and BLUE to Metallic. Unity Note: 1. Change color space to Linear: Edit > Project Settings > Player > Other Settings > Color Space Select Linear as the Color Space setting
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