
WD3000 Sniper Rifle Low-poly 3D model
cgtrader
Experience the WD3000, a futuristic bullpup semi-automatic sniper rifle firing caseless ammunition, entirely exclusive in design. Available as blend (compatible with Blender 2.78) and fbx formats, the model features BaseColor and Normal maps for all assets. The PBR Metallic workflow is supported by all 68 included textures, each in .png format at 16-bit per channel. With a scale of 1 unit equaling 1 meter, the model comprises 5953 triangles. Compatible with Blender, Unity 5, and Unreal Engine 4, it includes five models: rifle (4096x4096), scope (2048x2048), silencer (2048x2048), magazine (2048x2048), and bullet (512x512). Each part has distinct texture sets. To streamline organization, the folders are set up with BlenderTextures for Metallic, OpenGL Normal, and Roughness maps; CamoSkins for BaseColor camouflage skins (UrbanCamo, DesertCamo, JungleCamo); CommonForAllSkins for DirectX Normal and Emissive maps; and DefaultSkin for BaseColor non-camo skin. Unreal Engine 4 requires textures under UE4Textures, specifically AO, Roughness, and Metallic maps with corresponding channel mappings. Lastly, Unity 5 utilizes the UnityTextures folder with MetallicSmoothness maps for all skins.
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