
Warrior Of Magic 2 Low-poly 3D model
cgtrader
The model's PBR textures feature 8 distinct parts, each with its own unique format: armor textures come in at 4096x4096, wand textures measure 4096x4096, head textures are 2048x2048, hair textures also hit 2048x2048, book textures reach 2048x2048, hat textures max out at 2048x2048, beards reach a whopping 2048x2048, and body textures top off at 4096x4096. The texture maps include terrain metallicity, roughness, AO, albedo, and normals, all stored in TGA format. This is a low-poly 3D game model. The model boasts an impressive 12 animations: idle (4), walk (2), attack (4), cast (1), and front (1). Where applicable, details are strategically placed on the body. A two-sided shader for Unity is used, neatly packaged within a texture pack. On both Unity and Unreal, all character details are carefully organized into folders, making everything easy to find and access.
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