
Wargaming Stone Wall 2
thingiverse
Instructions Using the following options: by_adjust is set to 0.3, which dictates the adjustments made to the by value of the parametric equation. The master seed has been established as 14, serving as a fundamental starting point for subsequent calculations. By default, the base is set at 0, while the power parameter has also been assigned a value of 0, reflecting its insignificance in the computation process. To further fine-tune the design, bx_adjust is fixed at 0, allowing for optimal control over the shape's development along the x-axis. An impressive 8 z-sections are being created across the model, facilitated by num_z, whereas the number of discrete segments formed within the cross-sectional plane amounts to 10, governed by num_x. To manage rotational complexity effectively, a maximum angle of 22 degrees has been specified for the maximum_rotation_angle. The value of bz is established at .5, enabling precision control over vertical growth through mortar settings, set precisely at 1 for precise structural integrity, alongside a z-compression ratio adjusted to half or .5. Finally, crucial constants W and V hold values of 5 and 15, respectively, while U is pegged at an equally strategic value of 10 to balance opposing forces. Lastly, to harmonize shape proportions accurately, v_ratio is established at 0.5, in harmony with precise adjustments reflected through the negative adjustment figure -0.15 in the context provided by the overall design framework defined as n or u_adjust.
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