Warehouse-Trader Low-poly 3D model
cgtrader
Model possesses a 4096x4096 3 PBR texture setup, comprised of multiple component layers. Each of these layered setups is comprised of two unique UV mapping systems, serving distinct purposes. The primary UV map serves as the texture material layer, unfortunately characterized by extensive UV overlaps. Conversely, the secondary UV map is designed specifically for lightmap baking and showcases seamless, non-overlapping UVs. Furthermore, both DirectX and OpenGL normal maps are meticulously included within this comprehensive setup.
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