Wardrobe St Remy Maisons du monde 3D model

Wardrobe St Remy Maisons du monde 3D model

cgtrader

This 3D model was originally created with Sketchup 8 before being converted into various other formats. Native format is .skp, while a 3ds Max scene renders in version 2016 using Vray 3.00. Introduce elegance into your interior with the exquisite St Remy pearl gray cabinet. This timeless style storage furniture evokes memories of lavish mansions from bygone eras. The soft hue and contemporary appeal of this wardrobe offer a cozy atmosphere, perfect for enjoying the beautiful outdoors in comfort. Use as a wooden closet in a romantic bedroom or as a piece of living room furniture. Check out the matching pearl gray chest as well. This product belongs to the range St Remy: This unique range boasts a distinct scale and skillful patinas achieved through a combination of techniques such as brushwork, which produces a harmony similar to that found on antique ivories, putty, old gray, and Provence blue surfaces. A light sanding by hand across the surface of the furniture, with emphasis on the edges and corners, further enhances the "old" patina effect. Intricate fine carvings reinforce the sense of luxury and high-end craftsmanship in this collection. Weathered wooden buttons add elegance and sophistication to the cabinet (armoire, chest, buffet, counter, hutch, corner unit). Eighteenth-century-style aged brass handles provide additional charm. Dimensions: 200 x 110 x 58 cm; Weight: 110.50 Kg http://www.maisonsdumonde.com/FR/fr/produits/fiche/armoire-st-remy-110422.htm# 110422, price: €990 Polygons: 126 Textures can be found in the .skp file How to extract textures from the .skp file? If you have any of the following software, it's relatively simple. Follow these guidelines: Sketchup (Free) Just export the image as your chosen 2D file under File/Export/2d Graphic - drop down option. Another way: Go to File -> Export -> 3D Model. Export it as a COLLADA File (*.dae) file. Click on the Options button and ensure that Export Texture Maps is checked. Go to the exported file location. In the directory, there should be a folder with the exported file name containing all of the textures. C4D (Trial version is sufficient) Importing .skp file into C4D automatically generates a folder with textures next to the .skp file. 3ds Max When .skp file is imported into 3ds Max, it stores texture files in ..\3dsMax\scene\assets\images. You can find textures there as well. Alternatively, you can export an fbx file with embed media option selected (in the export dialog window), so it automatically generates a folder of textures together with the fbx file. Rhinoceros 3D (Trial version is sufficient) Import .skp file into Rhinoceros 3D. Open material editor (Panels -> Material editor). Select any material that has texture on. Click on the texture name (in the Textures section), click on the three dot button. You can now see all the textures, it should be in the ..AppData\Local\Temp\embedded_files directory. Feel free to copy and paste the textures to any folder you prefer.

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