Wall tiles Earthenware handmade French handmade tiles 3D model

Wall tiles Earthenware handmade French handmade tiles 3D model

cgtrader

This 3D model was originally created using Sketchup 13 and then converted into various formats for other 3D modeling software. The native file format is .skp, but it has also been exported in formats compatible with other popular applications, including 3ds Max. In its 3ds Max incarnation, the scene is formatted according to version 2016 standards and rendered using Vray 3.00. Zelliges type of glazed tiles used are of French manufacture, specifically created for this product series. The tiles themselves feature Emerald Green colouration, which falls into a specific range known as majolica. Each biscuit dough layer is 0.9 cm thick with dimensions measuring 11x11cm. These tiles are meticulously hand-made within our workshop using artisanal techniques passed down through generations of craftsmen. Each piece begins life on a clay-based hand mold, where multiple layers of colorful enamel glaze have been applied - usually ranging from 1 to an average 8 - in a layered build-up intended to enhance overall intensity. These tiles are then fired between temperatures of 800°C and 1000°C so that the glazes fully bind with the biscuit component at hand, thereby forming strong, fire-resistant surfaces perfect for stove surrounds or splashbacks. These uniquely designed tiles also make an ideal solution for wall surfaces, shower floors, as well as those more inventive, individual applications. Their most notable attribute is the wedge-shaped profile, which serves to minimize joint spacing between adjacent tiles down to as low as 1-3mm in diameter - all adding to that beautifully authentic aesthetic look so typical of artisanal craftsmanship at work. Polygons: 6 Textures are easily extracted directly from within .skp files if your chosen software features the relevant functions: Sketchup: Simply export images by selecting File > Export > 2D Graphic; then click on Options and tick "export texture maps". An alternate method in Sketchup is to import a COLLADA file, which will automatically generate an additional folder housing all related textures - located within its exported directory. Another way, utilizing Sketchup as well, is the option of saving out 3D models directly. To do this simply choose File > Export and proceed with choosing options; however you also have the ability to select embedded texture export which when done will also provide an additional folder housing textures once again - in exported directory. C4D: With just trial software capabilities, users may import a .skp file to discover a conveniently generated folder containing extracted images, adjacent their project file itself. 3ds Max Users can follow two different options; either choose "embed media" within export dialog and select a desired texture source during the saving process - with resultant textures stored within an accompanying new folder next to their exported .fbx files; Alternatively import skp to find these textures placed directly into: /3dsMaxScene/Assets/images folder Rhinoceros 3D: Once users import skp, navigate open materials (via panel) selecting "edit". Locate the materials assigned textures click & reveal directory location for embedded texture data in Temp/Embedded_files folder - once copied there these files may easily be transferred elsewhere

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