
Wall shelf JOHN houses the world 3D model
cgtrader
This 3D model was originally designed using Sketchup 13 before being converted into all other formats. Native format is .skp and 3ds Max scenes use version 2016, rendered with Vray 3.00. Ref: 146679 Dimensions (cm): Height - 60, Width - 80, Profile - 20 Weight: 7.50 Kg. Drawing inspiration from traditional designs, this shelf JEN is made up of two wooden boxes and two mesh boxes, ideal for adding storage in any room to enhance living space. Deco details showcase the mix of old and rough wood with a rusty finish giving an authentic look to the storage. Our suggestion: take advantage of the large width of 80cm on this furniture to add big flower vases that will bring a charming touch to your interior. Ref 146679 Price: $159.90 Polygons: 94 Textures are stored in the .skp file. If you have one of these software programs, extracting textures is easy following the guidelines provided: Sketchup (Free) Simply export the image as a chosen 2D file from File/Export/2D Graphic - drop down option. Another way: Go to File -> Export -> 3D Model. Export it as a COLLADA File (*.dae) file, check the box for "export Texture Maps" and go to the exported file location in your directory. You will see a folder with all the textures. C4D (Even Trial version) When importing the .skp file to C4D automatically generates a folder with the texture files next to it. 3ds Max Upon importing .skp to 3ds Max, it stores textures to ..3dsMaxScene/Assets/Images. You can also find and export FBX files with media embed option selected (in Export dialog box), so you get all the texture files automatically in a new folder together with your exported file. Rhinoceros 3D Just import .skp into Rhinoceros, go to the material editor then open any material with texture on it. Select it and press on its name under Textures. Click on the three dot button; you should be able to view all your textures in ..AppDataLocalTemp/Embedded files now. You can easily copy and paste these to any folder you want.
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