
Wall Shader 0047 Texture
cgtrader
[ 1 Bitmap and Procedural Based Shader ] This shader utilizes a single color map, bump map, and displacement map. The seamless images measure 18095*3619 pixels and are saved in tif format, with an accompanying c4d file (R15). Users can layer the map with procedural effects for added depth. The shader is compatible with any software that supports displacement maps. To render the image, use matprev_env.hdr from the c4d materialpreview folder. To achieve a realistic look, render with IBL, GI, and AO enabled. The shader comes in four variations: Wall_0047 Cement NatLum, Wall_0047 Cement ArtLum, Wall_0047 Plaster NatLum, and Wall_0047 Plaster ArtLum.
With this file you will be able to print Wall Shader 0047 Texture with your 3D printer. Click on the button and save the file on your computer to work, edit or customize your design. You can also find more 3D designs for printers on Wall Shader 0047 Texture.