Wall Shader 0042 Texture

Wall Shader 0042 Texture

cgtrader

Bitmap Based Shader with Procedural Effects This shader relies on a combination of 3 maps: 1 Color map 1 Bump map 1 Displacement map Available images include seamless TIF files, measuring 18095 by 3619 pixels, along with C4D file formats (R15). Users can layer these maps with various procedural effects. The maps are compatible with any software that supports displacement mapping. To render the shader, use the 'matprev_env.hdr' file found in the C4D material preview folder. For optimal results, enable IBL, GI, and AO rendering. The following options are available: Wall_0042 Cement NatLum Wall_0042 Cement ArtLum Wall_0042 Plaster NatLum Wall_0042 Plaster ArtLum

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