Wall Shader 0040 Texture

Wall Shader 0040 Texture

cgtrader

1 Procedural and Bitmap-Based Shader Package This shader package includes: 1 Color Map 1 Bump Map 1 Displacement Map The maps are seamless, with a resolution of 18095 x 3619 pixels in TIFF format and C4D file (R15) compatibility. Users can layer the maps with procedural effects to achieve unique textures. The maps can also be used with any software that supports displacement mapping. For optimal rendering, use the matprev_env.hdr file from the C4D material preview folder. The shader package includes: Wall_0040 Cement NatLum Wall_0040 Cement ArtLum Wall_0040 Plaster NatLum Wall_0040 Plaster ArtLum These shaders can be used to create realistic IBL, GI, and AO renders.

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