
Wall Shader_0031
3docean
[ 1 Bitmap and Procedural Based Shader ] This shader combines a single bitmap with procedural effects to create seamless textures. Key Features: * 3 Texture Maps: + Color Map + Bump Map + Displacement Map Textures are provided in Seamless 18095x3619 tif images and C4D file (R15) format. These can be layered with additional procedural effects for enhanced realism. Compatibility: This shader is compatible with any software that supports Displacement Maps, including popular rendering engines. Render Settings: * Render with matprev_env.hdr from the C4D material preview folder. * Enable IBL, GI and AO render options for optimal results. Texture Variations: * Wall_0031 Cement Natural Light * Wall_0031 Cement Artistic Light * Wall_0031 Plaster Natural Light * Wall_0031 Plaster Artistic Light
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