Wall Shader_0021

Wall Shader_0021

3docean

High-Resolution Bitmap and Procedural Shader This shader features three essential maps: a color map, a bump map, and a displacement map. These maps are designed to work seamlessly together to create stunning textures for your 3D models. Available Images: We provide two types of seamless images: TIFF files (18095 x 3619 pixels) and C4D files (compatible with R15). You can layer these maps with procedural effects to achieve the desired look. Compatibility: This shader is compatible with any software that supports displacement maps, including Soft. Simply import the map into your preferred software, and you're ready to create breathtaking textures. Rendering Options: To get the most out of this shader, we recommend rendering with the matprev_env.hdr file from the C4D material preview folder. This will allow you to take advantage of IBL (Image-Based Lighting), GI (Global Illumination), and AO (Ambient Occlusion) effects. Pre-Lit Textures: We also offer pre-lit textures for your convenience. Choose from four different options: Wall_0021 Cement NatLum, Wall_0021 Cement ArtLum, Wall_0021 Plaster NatLum, and Wall_0021 Plaster ArtLum. These textures are designed to provide a realistic look without requiring extensive rendering time.

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With this file you will be able to print Wall Shader_0021 with your 3D printer. Click on the button and save the file on your computer to work, edit or customize your design. You can also find more 3D designs for printers on Wall Shader_0021.