Wall Shader_0015
3docean
1 Bitmap and Procedural Based Shader Includes 1 Color map, 1 Bump map, and 1 Displacement map. Seamless 18,095 x 3,619 TIF images and C4D file (R15) are provided. The map can be layered with procedural effects to create unique textures. This shader is compatible with any software that supports displacement maps. Render the scene using 'matprev_env.hdr' from the C4D material preview folder for optimal results. Rendering options include IBL, GI, and AO. Available materials include Wall_0015 Cement NatLum, Wall_0015 Cement ArtLum, Wall_0015 Plaster NatLum, and Wall_0015 Plaster ArtLum.
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