
Wall Light 3 3D model
cgtrader
This 3D Model of a Wall Light applique lamp is the third in my collection, featuring three parented objects each with their own non-overlapping UV Layout map, material, and PBR textures. Perfect for use in game engines, real-time applications, VR or AR apps, and long-shot renderings, this model offers customizability with its UV unwrapped geometries, allowing you to create or modify Textures using the provided UV Layout maps (as PNG with alpha). Each object, material, or texture in the package is named meaningfully. The model was created in Blender 3D (Cycles materials) and 3DS Max 2013 (V-Ray 3.60), then exported to other formats. Included formats are 3DS, FBX, and OBJ with scenes in BLEND (2.77 Cycles materials) and 3D Studio MAX 2013 (V-Ray 3.60 materials). The model includes three objects, three PBR materials, UV unwrapped non-overlapping UV Layout maps, and UV-mapped Textures. PBR colors and image Textures are provided for each material in the package, with channels used including Base Color (Diffuse/Albedo), Metallic, Roughness, Normals, and Ambient Occlusion. Polygonal models contain quads and tris only (no ngons), with a total of 4887 vertices and 4908 quad faces (9708 tris). The real-world dimensions are provided, and scene scale units are in meters for Blender 3D and centimeters for MAX. Uniform scale objects have applied scales in Blender 3D at 100% scale in 3DS Max. Textures are stripped in the 3DS Max scene. A PBR Multi-Engine Textures Pack is included, providing Textures optimized for various rendering engines and game engines like Amazon Lumberyard, Unity, Unreal Engine 4, Adobe Dimension, and Cycles for Blender 3D. This allows easy editing of the Textures or Drag-and-drop of the FBX/OBJ file along with desired Textures into your software or game engine. Please note that main renderings were made using an HDR Environment Texture Image not included in the package.
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