Wall Light 2

Wall Light 2

3docean

A Production-Ready Wall Light Appliqué 3D Model Collection; Part of a Series, Featuring 4 Objects, Each with Unique UV Layout Maps, Materials, and PBR Textures. This 3D model is designed for use in game engines, real-time applications, virtual reality, augmented reality, and long-shot renderings. It's easily customizable, thanks to its UV-unwrapped geometries, which allow you to create new textures or modify existing ones using the provided UV layout maps. The package includes a unique, meaningful name for each object, material, or texture. PBR textures are stored in a subfolder within the BLEND and MAX archives, along with scene files. The model was created in Blender 3D (Cycles materials) and 3D Studio MAX 2013 (V-Ray 3.60), then exported to other formats. Promo Images: 13+ images showcase the model's versatility, rendered in Cycles for Blender 3D 2.7x, V-Ray 3.60 for 3DS MAX 2013, and more. Formats included are 3DS, FBX, OBJ; scenes are available for 3D Studio MAX 2013 (V-Ray 3.60 materials) and BLEND (2.77 Cycles materials). The model features 4 objects, 4 PBR materials, UV-unwrapped geometries, and UV-mapped textures. Channels used include Base Color, Metallic, Roughness, Normals, and Ambient Occlusion. Polygonal, QUADS, and TRIS only (no ngons) make up the model's structure. Real-world dimensions are applied to the scene; scales are uniform across both Blender 3D and 3DS MAX scenes. Textures are stripped in the 3DS MAX scene. A PBR Multi-Engine Textures Pack is included, offering textures compatible with various rendering engines and game engines: Adobe Dimension, Amazon Lumberyard, Cycles for Blender 3D, PBR Metal Rough workflow, PBR Spec Gloss workflow, Unity 5 Standard Metallic, Unity 5 Specular workflow textures, Unreal Engine 4, and Vray for 3DS MAX.

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