WALL DECO SUGGESTION IN RIGHT 3D model

WALL DECO SUGGESTION IN RIGHT 3D model

cgtrader

This 3D model was originally created with Sketchup 13 and then seamlessly converted into multiple other formats including .skp for optimal compatibility. Native file format is .skp, with the accompanying 3ds Max scene in 2016 version of 3ds Max rendered utilizing Vray 3.00 software. Reference number 146010. The dimensions of this model are H 110 cm x W 75 cm x PR 3 cm. With a weight of 4.50 kg, this model offers a significant aesthetic value. Enhance the ambiance at your next gathering by prominently displaying the menu like you would in a high-end restaurant. Strategically position it to create an alluring focal point for guests. In terms of decor, our advice is to create a warm and welcoming atmosphere by pairing the stylish slate restaurant table with a decorative old wooden frame. Add an original touch to your kitchen walls with this beautiful accessory. Consider teaming the slate table with a wall-mounted bracket in the same classic design. Purchase world reference 146010 for just €69.99. Key specs of this model are as follows: - Polygons: 11 The high-quality textures used to bring this model to life can be easily extracted from the .skp file itself. Follow these steps depending on your software to successfully accomplish this: **Using Sketchup** For those familiar with Sketchup, simply navigate to File > Export > 2D Graphic under the dropdown menu and select your preferred file format. Another method for texture extraction in Sketchup involves exporting as a COLLADA file (*.dae). Here’s how to do it: - Under the 'Export' section of the File Menu, choose 3D Model from the available options. When doing this click on 'Options.' Be certain to tick the box labeled "Export Texture Maps." Now locate the exported .dae file. Next to the file name, there should be a folder that contains all the textures you need. **With Cinema 4D (C4D)** If you’re currently utilizing a trial version of C4D or even have access to a fully paid version, this software can help you with your texture needs. To start the process of extracting the textures from an .skp file, import the said file into C4D. The system will automatically generate a folder next to the original .skp file containing all of the required textures. **Utilizing 3ds Max** Importing an .skp file into your version of 3ds Max results in it storing all textures found within that model in its associated image files located at .\AppDataLocalTemp.\embedded_files. It’s also worth noting that exporting as fbx from this same menu provides you the option to include media - in turn producing another folder containing said textures when the fbx file is fully exported and generated.

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