
Wall Clock HVM - PBR Game Ready Low-poly 3D model
cgtrader
The game is equipped with PBR Textures and optimized for UE4, employing Metalness usage. It features real-world scale measurements and Mikk Tangent Space. Maps include 2048 x 2048 Albedo (Diffuse), Normal maps, and RMA maps with Red for Roughness, Green for Metallic, and Blue for Ambient Occlusion. The format is TGA, rendered in Marmoset Toolbag. Created by Dekogon Studios for the HiveMind Project.
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