Walking frame 3D model

Walking frame 3D model

cgtrader

Walking Frame 3D Model: Production-Ready for Rendering and Game Engines. Packaged with PBR Materials, Textures, and Non-Overlapping UV Layout Maps for Seamless Editing. Built with Quads Only Geometry, No Triangles or N-Gons. All Poles Eliminated for Optimal Performance. Highly Customizable Design: UV-Unwrapped Geometries Allow for Easy Texture Creation or Modification Using Provided UV Layout Maps (PNG with Alpha Channel). Each Component, Including Materials and Textures, Features Unique and Descriptive Names for Simplified Management. Crafted in Blender 3D 2.79 with Cycles Materials and Exported to OBJ and FBX Formats; Materials and Textures Made in Substance Painter and Exported for PBR, V-Ray, Unity, and Unreal Engines. PROMO IMAGES: First Image Rendered in Cycles for Blender 3D 2.79; Includes 11+ Promotional Images Within This Description: Numbers 1-6: Cycles (Blender 3D 2.79) Renders Numbers 7-8: Wireframe Images Numbers 9-10: Screenshot Screenshots from the Blender 3D Scene, Highlighting UV Layout Additional Images: UV Layouts (At Least One) Format Inclusion: FBX, OBJ; Scene Formats: BLEND (2.79 with Cycles Materials); Other Formats: PNG with Alpha 1 Object (Mesh), 1 PBR Material, UV Unwrapped, Non-Overlapping UV Layout Map Provided in Package UV-Mapped Textures, Resolution: 2048x2048 Polygonal, Quads Only Geometry (No Triangles or N-Gons), No Poles; Vertices: 58260; Quad Faces: 57792; Tris: 115584 Real-World Dimensions, Scene Scale Units: CM in Blender 3D (Metric with 0.01 Scale) Uniform Scale Object, Applied in Blender 3D PBR Multi-Engine Textures Pack Included: Zipped Folder Containing PBR Textures Set for Various Rendering and Game Engines Supporting Engine Formats: Cycles for Blender 3D (Base Color, Occlusion + Roughness + Metallic + Alpha, Normal) Vray for 3D Studio MAX (Diffuse, Reflect, Reflection Glossiness, Normal) Unity 5 Standard Metallic (Albedo + Transparency, Metallic + Smoothness, Normal) Unreal Engine 4 (Base Color + Alpha, Occlusion + Roughness + Metallic, Normal) Generic PBR Spec Gloss Workflow (Diffuse + Opacity, Specular, Glossiness, Normal, Height) Generic PBR Metal Rough Workflow (Base Color + Opacity, Roughness, Metallic, Normal, Height) Import FBX or OBJ File with Matching Textures for Seamless Asset Creation in Your Preferred Software or Engine.

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