Waiting room 3D model

Waiting room 3D model

cgtrader

Waiting Room The scene was crafted with Blender 2.9, utilizing its built-in rendering capabilities through Blender Cycles. No external software was employed in the process. The scene features objects and collections properly named for easy identification. Materials and texture maps were also carefully implemented, including color, normal, and gloss/specular components. Subdivision workflow was used throughout, ensuring non-destructive object manipulation. Statistics: • Polygons: 76,042 • Vertices: 81,846 Export formats included: • .blend • .fbx • .obj

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